
There is no danger music when the monsters are near.Monsters are faster, spot the player more easily, deal more damage and stay around for longer.Less oil and tinderboxes throughout the levels.Sanity dropping to zero results in death.Autosaves are disabled, and manual saving costs 4 tinderboxes.This time, they want you dead.įrictional explain the horrors of Hard Mode: It's a stark contrast to the bonus mode developers Frictional Games added to their later Soma - an easy option for explorers and sightseers.

The new mode, added to 2010's first-person spooker in a patch today, makes the meatmen more murderous and starves us of comforting light so we lose our mind (and then die as we lose our loose grip on reality). With the season of spooky celebrations kicking off, Amnesia: The Dark Descent has added a Hard Mode for people who wish to suffer terrible cruelty as they explore the horrible ghost house of meat monsters.
